Implements a connection writing to a buffer.
More...
#include <BufferConnection.h>
|
| | BufferConnection () |
| |
| std::shared_ptr< zmq::message_t > | Send (zmq::message_t &send_msg) |
| | Function for sending data wrapped in a zmq message object. More...
|
| |
| std::shared_ptr< zmq::message_t > | Send (const void *data, size_t size) |
| | Function for sending raw data. Meant for testing purposes. More...
|
| |
| std::stringstream & | buffer () |
| |
| const std::stringstream & | buffer () const |
| |
| | ConnectionBase () |
| |
| virtual | ~ConnectionBase () |
| |
| virtual std::shared_ptr< zmq::message_t > | Send (zmq::message_t &send_msg)=0 |
| | Function for sending data wrapped in a zmq message object. More...
|
| |
| virtual std::shared_ptr< zmq::message_t > | Send (const void *data, size_t size)=0 |
| |
Implements a connection writing to a buffer.
◆ BufferConnection()
| open3d::io::rpc::BufferConnection::BufferConnection |
( |
| ) |
|
|
inline |
◆ buffer() [1/2]
| std::stringstream & open3d::io::rpc::BufferConnection::buffer |
( |
| ) |
|
|
inline |
◆ buffer() [2/2]
| const std::stringstream & open3d::io::rpc::BufferConnection::buffer |
( |
| ) |
const |
|
inline |
◆ Send() [1/2]
| std::shared_ptr< zmq::message_t > open3d::io::rpc::BufferConnection::Send |
( |
const void * |
data, |
|
|
size_t |
size |
|
) |
| |
|
virtual |
◆ Send() [2/2]
| std::shared_ptr< zmq::message_t > open3d::io::rpc::BufferConnection::Send |
( |
zmq::message_t & |
send_msg | ) |
|
|
virtual |
The documentation for this class was generated from the following files: