#include <SLACOptimizer.h>
◆ SLACDebugOption() [1/2]
| open3d::t::pipelines::slac::SLACDebugOption::SLACDebugOption |
( |
const bool |
debug = false, |
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const int |
debug_start_node_idx = 0 |
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) |
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inline |
Default Constructor.
- Parameters
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| debug | Enable debug. [Default: False]. |
| debug_start_node_idx | The node id to start debugging with. Smaller nodes will be skipped for visualization. [Default: 0]. |
◆ SLACDebugOption() [2/2]
| open3d::t::pipelines::slac::SLACDebugOption::SLACDebugOption |
( |
const int |
debug_start_node_idx | ) |
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inline |
Parameterized Constructor.
- Parameters
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| debug_start_node_idx | The node id to start debugging with. Smaller nodes will be skipped for visualization. Debug is enabled by default. |
◆ debug_
| bool open3d::t::pipelines::slac::SLACDebugOption::debug_ = false |
◆ debug_start_node_idx_
| int open3d::t::pipelines::slac::SLACDebugOption::debug_start_node_idx_ = 0 |
The node id to start debugging with. Smaller nodes will be skipped for visualization.
The documentation for this struct was generated from the following file: