#include <Camera.h>
◆ aspect
| double open3d::visualization::rendering::Camera::ProjectionInfo::aspect |
◆ bottom
| double open3d::visualization::rendering::Camera::ProjectionInfo::bottom |
◆ cx
| double open3d::visualization::rendering::Camera::ProjectionInfo::cx |
◆ cy
| double open3d::visualization::rendering::Camera::ProjectionInfo::cy |
◆ far_plane
| double open3d::visualization::rendering::Camera::ProjectionInfo::far_plane |
◆ fov
| double open3d::visualization::rendering::Camera::ProjectionInfo::fov |
◆ fov_type
| FovType open3d::visualization::rendering::Camera::ProjectionInfo::fov_type |
◆ fx
| double open3d::visualization::rendering::Camera::ProjectionInfo::fx |
◆ fy
| double open3d::visualization::rendering::Camera::ProjectionInfo::fy |
◆ height
| double open3d::visualization::rendering::Camera::ProjectionInfo::height |
| struct { ... } open3d::visualization::rendering::Camera::ProjectionInfo::intrinsics |
◆ is_intrinsic
| bool open3d::visualization::rendering::Camera::ProjectionInfo::is_intrinsic |
◆ is_ortho
| bool open3d::visualization::rendering::Camera::ProjectionInfo::is_ortho |
◆ left
| double open3d::visualization::rendering::Camera::ProjectionInfo::left |
◆ near_plane
| double open3d::visualization::rendering::Camera::ProjectionInfo::near_plane |
| struct { ... } open3d::visualization::rendering::Camera::ProjectionInfo::ortho |
| struct { ... } open3d::visualization::rendering::Camera::ProjectionInfo::perspective |
| union { ... } open3d::visualization::rendering::Camera::ProjectionInfo::proj |
◆ projection
| Projection open3d::visualization::rendering::Camera::ProjectionInfo::projection |
◆ right
| double open3d::visualization::rendering::Camera::ProjectionInfo::right |
◆ top
| double open3d::visualization::rendering::Camera::ProjectionInfo::top |
◆ width
| double open3d::visualization::rendering::Camera::ProjectionInfo::width |
The documentation for this struct was generated from the following file:
- cpp/open3d/visualization/rendering/Camera.h