SurgSim
Graphics
UniformBase.h
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// This file is a part of the OpenSurgSim project.
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// Copyright 2013, SimQuest Solutions Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SURGSIM_GRAPHICS_UNIFORMBASE_H
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#define SURGSIM_GRAPHICS_UNIFORMBASE_H
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#include "
SurgSim/Framework/Accessible.h
"
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namespace
SurgSim
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{
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namespace
Graphics
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{
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class
UniformBase
:
public
SurgSim::Framework::Accessible
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{
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public
:
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virtual
~UniformBase
() = 0;
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};
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inline
UniformBase::~UniformBase
()
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{
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}
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};
// namespace Graphics
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};
// namespace SurgSim
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#endif // SURGSIM_GRAPHICS_UNIFORMBASE_H
SurgSim
Definition:
CompoundShapeToGraphics.cpp:29
SurgSim::Framework::Accessible
Mixin class for enabling a property system on OSS classes, the instance still needs to initialize pro...
Definition:
Accessible.h:37
SurgSim::Graphics::UniformBase
Common base class for all graphics uniforms.
Definition:
UniformBase.h:33
SurgSim::Graphics::UniformBase::~UniformBase
virtual ~UniformBase()=0
Destructor.
Definition:
UniformBase.h:40
Accessible.h
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