SurgSim
Graphics
SphereRepresentation.h
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// This file is a part of the OpenSurgSim project.
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// Copyright 2013, SimQuest Solutions Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SURGSIM_GRAPHICS_SPHEREREPRESENTATION_H
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#define SURGSIM_GRAPHICS_SPHEREREPRESENTATION_H
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#include "
SurgSim/Graphics/Representation.h
"
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namespace
SurgSim
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{
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namespace
Graphics
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{
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class
SphereRepresentation
:
public
virtual
Representation
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{
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public
:
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explicit
SphereRepresentation
(
const
std::string& name) :
Representation
(name)
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{
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SURGSIM_ADD_SERIALIZABLE_PROPERTY
(
SphereRepresentation
,
double
, Radius,
getRadius
,
setRadius
);
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}
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virtual
void
setRadius
(
double
radius) = 0;
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virtual
double
getRadius
()
const
= 0;
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};
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};
// namespace Graphics
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};
// namespace SurgSim
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#endif // SURGSIM_GRAPHICS_SPHEREREPRESENTATION_H
SurgSim::Graphics::SphereRepresentation::setRadius
virtual void setRadius(double radius)=0
Sets the radius of the sphere.
SurgSim::Graphics::SphereRepresentation
Base graphics sphere representation class, which defines the basic interface for a sphere that can be...
Definition:
SphereRepresentation.h:29
Representation.h
SURGSIM_ADD_SERIALIZABLE_PROPERTY
#define SURGSIM_ADD_SERIALIZABLE_PROPERTY(class, type, property, getter, setter)
A macro to register a serializable property, this needs to support reading, writing and all the conve...
Definition:
Accessible.h:225
SurgSim
Definition:
CompoundShapeToGraphics.cpp:29
SurgSim::Graphics::SphereRepresentation::SphereRepresentation
SphereRepresentation(const std::string &name)
Constructor.
Definition:
SphereRepresentation.h:35
SurgSim::Graphics::SphereRepresentation::getRadius
virtual double getRadius() const =0
Returns the radius of the sphere.
SurgSim::Graphics::Representation
Base graphics representation class, which defines the interface that all graphics representations mus...
Definition:
Representation.h:39
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