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16 #ifndef SURGSIM_PHYSICS_FIXEDREPRESENTATION_H
17 #define SURGSIM_PHYSICS_FIXEDREPRESENTATION_H
49 void update(
double dt)
override;
55 #endif // SURGSIM_PHYSICS_FIXEDREPRESENTATION_H
virtual ~FixedRepresentation()
Destructor.
Definition: FixedRepresentation.cpp:29
The RigidState class describes a state (position and velocity information).
Definition: RigidState.h:31
RigidLocalization FixedLocalization
Definition: FixedRepresentation.h:27
The FixedRepresentation class represents a physics entity without any motion nor compliance against w...
Definition: FixedRepresentation.h:35
SURGSIM_CLASSNAME(SurgSim::Physics::FixedRepresentation)
Definition: CompoundShapeToGraphics.cpp:29
FixedRepresentation(const std::string &name)
Constructor.
Definition: FixedRepresentation.cpp:24
The RigidRepresentationBase class defines the base class for all rigid motion based representations (...
Definition: RigidRepresentationBase.h:38
void updateGlobalInertiaMatrices(const RigidState &state) override
Definition: FixedRepresentation.cpp:33
This class implements the localization on a RigidRepresentationBase, as a local position.
Definition: RigidLocalization.h:31
void update(double dt) override
Update the representation state to the current time step.
Definition: FixedRepresentation.cpp:38